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Cameron Sheppard was born in Melbourne, Australia. Grew up in an Eastern suburb of Melbourne called Bayswater, before moving over to London in 1994. His first job was as a games programmer for Beam Software (originally named Melbourne House) in Melbourne. In London he worked for Probe Software as a freelance programmer. Cameron then set up Crawfish Interactive in March 1997, which he continuted to run until its untimely demise in Nov 2002.
Cameron, along with many of the other talented staff from Crawfish, were poached by Climax, where Cameron worked until June 2003.
Cameron Sheppard's first video game work that SPOnG is aware of is the 1994 title, "Primal Rage" (Game Gear) as Programmer.
Cameron's most recent involvement was as Programmer on the 1996 release "Alien Trilogy" (PC).
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25 Jul 2001
Climax | Director | Dec 02 | - | Jun 03 | |
Crawfish | CEO | Mar 97 | - | Nov 02 | |
Probe | Programmer | ... | - | 97 | |
Beam Software | Programmer | ||||
Melbourne House | Programmer |