Goichi Suda chats the Switch, games characters talking to game characters, unlocking the Joycon
| Interview | Elite Dangerous: Horizons | 9|Oct|15 |
| Interview | Guild Wars 2: Heart of Thorns - Part Two | 31|Mar|15 |
| Interview | Guild Wars 2: Heart of Thorns - Part One | 24|Mar|15 |
| Interview | War for the Overworld | 21|Oct|14 |
| Interview | EGX: Total War: Attila | 14|Oct|14 |
| Interview | EGX: Company of Heroes 2: Ardennes Assault | 13|Oct|14 |
| Interview | EGX: Striding onto Dragon Age's New Frontiers | 9|Oct|14 |
| Interview | Sierra Resurrection: Bob Loya, Activision | 9|Sep|14 |
| Interview | Out There | 24|Apr|14 |
| Interview | Game of Thrones: Ascent - the Interview | 22|Apr|14 |
| 1. | Tanya Byron, Head Of The Government's Gaming Review On games, Violence and Children |
| 2. | Treyarch on Call of Duty: Black Ops II Answering CoD Criticism with near-future innovations. |
| 3. | Splash Damage Founder, Paul Wedgwood Beyond Enemy Territory |
| 4. | Launching Call of Duty: Black Ops II Treyarch's comms director on release night |
| 5. | All Your Base: Cave CCO Tsuneki Ikeda An exclusive look into the studio's history. |
| 6. | Gears of War's Cliff Bleszinski Our attention spans are quite short... or something |
| 7. | SPOnG Interview: Tetsuya Mizuguchi Game design is too limited by marketing people... |
| 8. | Tsunekazu Ishihara: The Pokémon Interview Father of Pokémon on the past, the present and more |
| 9. | Chris Satchell, Head of Microsoft's Game Developer Group XNA: tool of The Revolution? |
| 10. | Enemy Territory: Quake Wars - Paul Wedgwood Part 3 Were not nerfing it to make it easier for console gamers |