Resistance 2 - PS3

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Viewed: 3D First-person Genre:
Shoot 'Em Up
Media: Blu-Ray Arcade origin:No
Developer: Insomniac Soft. Co.: Sony
Publishers: SCEE (GB/GB)
Released: 18 Sept 2009 (GB)
28 Nov 2008 (GB)
Ratings: PEGI 18+, BBFC 18, ESRB Mature 17+ (M)

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Summary

Picking up the story from the closing moments of the first game, Resistance 2 continues the tale of an alternate post-war 20th century where civilisation is rapidly being crushed as the savage Chimera virus turns the populous into monstrous mutant creatures. In the first game, Resistance: Fall of Man, players took control of Nathan Hale, a US soldier deployed in England, in an epic first-person shooter coupled with a intriguing story. Infected with the virus, yet miraculously able to hold its ravages at bay, Hale benefits from the super-strength it lends him, becoming almost a one-man army in the battle to fight against the Chimeran attack from Russia.

In Resistance 2, players once again take the point of view of Hale. He's been evacuated from London to an Icelandic outpost to continue the struggle against the Chimera, which are now making a concerted push across the Atlantic. No longer alone, Hale is accompanied by a band of brothers similarly infected. Known as Sentinels, through many missions they provide assistance with their heavy weaponry and brute force. Hale and the team must staunch the Chimeran onslaught through many missions set across mainland USA, where once treasured vistas are blitzed from the skies by vast enemy battleships.

Thankfully, weapons research has delivered new hybrid firepower befitting of a epic fight. In addition to the Carbine and Bullseye from the original game, there are new heavy weapons including the Wraith minigun and a plasma cannon - instrumental in the defeat of a new breed of Chimera, like the water-borne Kraken or the 10-storey Leviathan. The real terror comes, however, in the desolate towns and quiet forests, when the game takes a turn toward the "survival horror" genre.

Alongside the engaging and richly illustrated story-led single player campaign come two huge multiplayer modes; a new eight-player online co-operative campaign - following a separate storyline that runs in parallel to the single-player game, players choose one of three classes - soldier, medic or special-ops - each with their own points-led objectives. Alternatively, traditional online competitive games with a twist - take part in deathmatch, team deathmatch, "core control" (capture the flag) and the objective-based "skirmish" games with a staggering total of 60-players all battling it out at the same time.