Battlecruiser Millennium - PC

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Viewed: 3D Combination Genre:
Strategy
Combat Game: Space
Media: CD Arcade origin:No
Developer: 3000 AD Soft. Co.: 3000 AD
Released: 18 Nov 2001 (US)

Summary

Battlecruiser Millennium is the ground breaking sequel to the critically acclaimed and industry recognized, Battlecruiser series. Being the third title in the series, BCM is a technological breakthrough in all aspects of its implementation.

Complete with over nine new or enhanced engines, including AI, graphics, soundfx etc, BCM steps into the new millennium flaunting the most advanced and visually splendid title ever seen in the series. In keeping with the tradition of providing endless, top notch gameplay, BCM continues to stretch the limits of player imagination by providing an even more thrilling player experience than any of its predecessors in this long running series.


FEATURES
  • Just the highlights of all new features:

  • Native Windows kernel with support for WIN98/WINME/WIN2K/WINXP

  • New advanced special FX graphics engine with full DX8 support

  • Up to 1280x1024x32Bit resolution support

  • Updated AI engine. Even more sophisticated than the previous title

  • Updated space/planetary dynamics engine

  • New advanced seamless ground/air mode planetary terrain engine

  • Newcharacter animation system

  • New model database of over 250 space and planetary units

  • New 2D interface, frontend screens, crew, aliens, key bindings etc

  • New Instant Action and Training modes for new BC players

  • Hardware Transform & Lighting etc for supported cards

  • DirectSound3D support for all compliant sound cards

  • Play as one of 12 races or 13 castes

  • Six career modes, including commander, pilot and marine types

  • Over 60 user controllable space, ground and air units

  • More stations to trade with, destroy, capture, defend etc

  • Advanced Fleet C&C of human and NPC forces

  • Advanced station capture with full blown inventory management

  • Seamless first person class-base combat as various crew types including space marine!

  • Full inventory of first person gear, incl jetpack, sniper rifle etc

  • Fatigue and Life factor modeling in first person. Running too long and get tired, take too much injury and die if no medic attention etc

  • Grab crafts and fly them to other planets etc!