Finding Nemo - GameCube

Got packs, screens, info?
Also for: PS2, Xbox
Viewed: 3D Third-person, floating camera Genre:
Adventure
Arcade origin:No
Developer: Traveller's Tales Soft. Co.: Disney Interactive
Publishers: THQ (US/GB)
Released: 26 Sept 2003 (GB)
May 2003 (US)
Ratings: PEGI 3+
Accessories: Memory Card

Video

Get Adobe Flash player

Summary

A Disney version of Sharky and George some might say, the company’s latest big screen venture follows the aquatic journey of Marlin and Dory in a typical comedic adventure. But no Disney film would be complete without a video game spin-off, and Traveller’s Tales has been called in to develop the GameCube equivalent.

When clownfish Nemo is captured by a diver on his first day at school, you find yourself assuming the role of his father, Marlin, in an attempt to, well, find Nemo. But no Disney character goes it alone, and so pesky sidekick Dory joins his side for the ride.

The game is the typical of the explore-em-up platformer you would expect of a Disney game produced by Traveller’s Tales, and spans 20 aquatic 3D levels, featuring many familiar traits of the platform genre. Collecting items, avoiding sub-aquatic hazards and chase levels are the norm within this film inspired game world.

Visually, Finding Nemo looks respectable, it’s convincing as a video game representation of the film, and the cartoon style will go down very well with the game’s younger target audience.

Interspersed with gameplay are numerous cut-scenes and clips from the film, driving the plot forward. It’s nothing adventurous, but it’s all very familiar, and younger gamers will relish the simple gameplay and vibrant underwater locales Finding Nemo has to offer. A highly enjoyable game.

Artwork

Finding Nemo - GameCube Artwork

Finding Nemo - GameCube Artwork