Topic started: Mon, 10 Jul 2006 08:26
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DoctorDee
Joined 3 Sep 1999
2130 comments
Mon, 10 Jul 2006 08:26
Before the PSP was released, I SOOO wanted one. And of course, we got one in the office as soon as they came out in Japan. But after the were released in the UK - I never actually bought one... Too few killer titles, and too long a wait, the excitement had worn off. PLlus I was hoping for one for my birthday, but that didn't happen.

But this really could be to the game to change my mind.
config
Joined 3 Sep 1999
2088 comments
Mon, 10 Jul 2006 08:42
I think this game would translate perfectly to consoles motion sensing controllers.

Tilt to, erm, tilt the world, and flick up the controller to bump your LocoRoco into the air.
Jay
Joined 14 May 2002
188 comments
Mon, 10 Jul 2006 09:21
config wrote:
I think this game would translate perfectly to consoles motion sensing controllers.

Tilt to, erm, tilt the world, and flick up the controller to bump your LocoRoco into the air.


A PS3 sequel is pretty much a dead cert, I reckon - but could the controller sense a flick in the air?

Pity we'll not see it on Wii...
tyrion
Joined 14 Oct 1999
1786 comments
Mon, 10 Jul 2006 12:21
Jay wrote:
but could the controller sense a flick in the air?

No problem, it's got accelerometers in it, movement like that is exactly what they measure.
dreamers
Joined 27 Aug 2006
3 comments
Sun, 27 Aug 2006 13:33
i played this game. i don't see what's so good about it. is the psp suposed to have tilt sensors. because i didn't see it.

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