Sorry to hear of this. Oddworld put out some good original product. It seems good and original are not enough for EA in order to sell games and confirms the very under handed business tactics that will see the market full of crap games and less good ones.
I'd like to see Lorne Lanning set up another smaller development outfit because it would be a shame for the industry to loose him altogether. Perhaps without the suicide money monkeys that are EA, Lorne's work may take a step towards collaborating with people who acually respect his work than EA's respect for the dollar.
Good luck and all the best, Lorne....... and down with EA. They'll run this industry into the ground.
Yes you are right, EA are ruining this industry. Something has to be done and things have to change because all i see when i enter a game shop are the same s**t games. Where is the innovation? EA obviously dont want to risk on innovation and have chosen to remain a company that produces very mundane games. I always wanted to be a game developer and now i am at the end of my degree in computer animation i no longer want to be. The cost of producing games is getting bigger and bigger, this is leading to small companies going broke because they cannot afford the cost of producing a game. If things dont change soon then this market is going to become a lot smaller. Customers will only take the same old crap for so long.
Customers will only take the same old crap for so long.
Customers like myself have taken the same old crap for too long already. EA cannot be blamed explicitly for this though. They are, after all, a business out to make money.
I agree with you. There will be a turning point at some stage and re-hashes will just not be enough to keep EA profitable. Perhaps by that stage it will be too late.
It's sort of the reason why i'm not a fan of the PSP. I like the machine but the games are mostly EA re-hashes (from what i've seen)... and really, who's going to keep buying that stuff? Not me anyway.
The 2 Oddworld games i played (the original and the first xbox game) weren't that great but I am always sad to see any game developer close its doors.
Yes i noticed the PSP EA thing too. EA are a large company but instead of creating something fresh on the DS they push out ports of Tiger Woods, and an NFL game. The art of laziness isn't becoming of such a large outfit.
The PSP makes their job way too easy the way they want it because they can just port a lot of dross over quickly. Do notice that FIFA is almost identical to the PS2 version and will no doubt be pushed out the door quickly for xmas. We cry for original games and they ggive us EA vs Marvel (it's a beat em up on the way but might as well be a corporate buy em up.). The thought of another western beat em up is scary. Midway had to earn their beat em up stripes and have done it well with Mortal Kombat but also the fantastic Ready 2 Rumble series. I really don't EA beating them at all. The rest I'll leave to the japanese.
So it's either gobble the talented developers like Criterion etc and then somehow put the rest out of business. I think the gaming mags are not doing enough to highlight what these closures could mean in the long run to the gamers out there. Can't even remember the last time the mainstream press picked up on it either if ever.
Good idea. I'm sure he'l be looking to sort something now he has no ties and E3 is just round the corner. I think some of his games would do well with Nintendo if tweaked more. Perhaps he might look at startin somethin new altogether.
So it's either gobble the talented developers like Criterion etc and then somehow put the rest out of business.
I think you're being a bit hard on EA. They didn't "gobble" Criterion, Criterion and EA felt they would mutually benefit from a takeover - Criterion gets money to develop its games and technology and EA doesn't pay to use the technology.
Everyone knows EA create trash. But then again a vast majority of developers now create crap games. They're no worse or no better.
Personally I'm still glad to see EA as an independant force in gaming - they provide a starting place for talent and the industry needs that - do you see anyone else offering industry work placements in gaming to help get people started?
The real crunch will come when Microsoft gets it's monopoly.
My friend told me that he had ditched the gaming industry altogether and he's moving to the film industry. Probably a better place for his anti-corporate message so heavy in every oddworld game. I haven't played Stranger's Wrath but I'm very tempted to now, just to show EA there is a demand. Plus it's meant to be a good game.
I’ve been saying that for a while.. I HATE EA with a passion , I think they are the worst video game developer on the planet. I refuse to buy anything with the EA logo on it. They are ruining the industry, they are afraid of innovation.. the only games they make are sequals and ports of the endless sports games they make. They stick to whats safe, they purchase developers with talent and then turn their games into mediocre garbage. Thank god there are still a few companys like Bioware, Capcom, Pandemic, and especially Nintendo who still put out new, fresh ideas. I also love Ubisoft, although they have been putting out a fair amount of sequals, they are usually much different each time around, and games like Beyond good and evil show that the’ve still got creative ideas
Bring Oddworld over to Nintendo consoles. It's the only port into consumer hardware gaming that still is about overall satisfaction and innovation. I don't think EA should take all of the blame, although a large target does seem to be fittingly slapped right on their foreheads. The overall commercialism of the games industry is killing the ability to make wholly original products. It's self-destructing, and should have had a collapse of sort by now. Why hasn't it? Because the market is expanding so rapidly, consumers haven't had a chance to stop and see that they're buying the same game 5 times. And developers and designers are being forced to use the same "winning" formula over and over because people are buying it. And with two HUGE players with limitless wallets, the industry is stretching to the point of true inflation. If more things like this happen, you may just see a true revolution as far as a strong "indie" development union. As consumers, this is our fault, what we buy is what the companies think we like, and they won't change unless our actions do. Dump the Medal of Honor's and the GTA's and buy yourself a DS.
What you speak is the truth Westerhive5. It's also the reason I try to buy the choicest games available, because I like to make sure my money goes to developers that I feel deserve it more. Now a lot of my games are japanese and there is a reason why that will always be, they are the following.
-The japanese think about the product first than the money. From the view of large dvelopers like SquareEnix they know how to manage their money but from the smallest kind of japanese outfit like say Nippon Ichi. It's this kind of dedication that keeps the DC still getting games in japan, the latest being shoot em up Trizeal.
-To think of the game first takes passion, this is something the japanese have a lot of and something we lack sometimes. If a game wasn't possible at EA because they didn't want to take the risk, lack of taking a risk becomes a risk itself. If big wig don't wanna put game B into production there is no reason why an employee couldn't work and flesh the idea out at home in free time, after all it's been binned. It's this kind of thinking we need.
When I see a game like I'll get it, regardless who it's from, east or west.
I also love Ubisoft, although they have been putting out a fair amount of sequals, they are usually much different each time around, and games like Beyond good and evil show that the’ve still got creative ideas
I'm beginning to like UbiSoft a lot. I thought for a while games like Splinter Cell were just cheap cash ins on the current craze for stealth games (which is thankfully passing) but when you look at the latest one for example there is a lot of innovation in such a commercial genre. You could decide to go gung-ho and ignore the alarms, or you could literally sneak everywhere and kill everyone by stabbing them, or alternatively just walk past... And that's ignoring the multiplayer.
Also I heard a while back that the guy in charge of Beyond Good & Evil went to Ubisoft with his concerns that Jade didn't look old enough and wanted a little more time just to sort out her appearance a little (she was meant to be apart of a revoloution or something). Turns out UbiSoft were happy to let them have the extra time. In fact UbiSoft gave them like another year or something. A far cry from the rush rush modus operandi we've been hearing about EA.
Yes i think Ubisoft are doing a great job, EA are sniffing around them though. What ever happened to Britain? we used to make some brilliant games, but now we have fallen into that trap of making the same stuff. I am not interested in buying games anymore and it is true that we only have ourselves to blame for the state of the market. The majority of gamers buy the same crap time and time again, i am so sick of seeing the countless sequels from EA, especially in their sports lineup. We need to embrace something new, but the average gamer now only buys the same stuff, this is going to force good innovative companies out.
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I'd like to see Lorne Lanning set up another smaller development outfit because it would be a shame for the industry to loose him altogether. Perhaps without the suicide money monkeys that are EA, Lorne's work may take a step towards collaborating with people who acually respect his work than EA's respect for the dollar.
Good luck and all the best, Lorne....... and down with EA. They'll run this industry into the ground.