Syberia - PS2

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Syberia (PS2)
Also for: Switch, PC, Xbox
Viewed: Combination Combination Genre:
Adventure: Point and Click
Media: DVD Arcade origin:No
Developer: DreamCatcher Soft. Co.: Microids
Publishers: Vivendi (GB)
Released: 28 Mar 2003 (GB)
Ratings: 11+
Accessories: Memory Card
Features: Vibration Function Compatible

Summary

In an era where 2D games are frowned upon in favour of 3D polygonal splendour, Syberia proves there’s still life in the old school point-and-click genre yet, bringing with it high resolution backdrops some of the smoothest gameplay seen for the PS2.

The story casts the player as lawyer Kate Walker, who, on behalf of the Universal Toy Company, travels to the French Alps to negotiate the take-over of an old luxury toy and automaton factory. Things could never be this simple though, could they? No. As it turns out, the owner of the factory has recently died and is being buried that very afternoon, having bequeathed ownership to her long-lost brother, Hans.

It's here that Kate's adventure begins, as she sets out on her long journey eastwards in search of the elusive Hans, travelling through four distinct game worlds and being drawn ever more into the strange world of his creations - the creepy wind-up automaton toys.

Syberia is fundamentally a game where the player finds an object and then places that object in a designated location to progress to later stages of the game. But as you progress, picking up, dropping and using items becomes much more complicated, and the mystery deepens even further. It’s a game in which mystery and exploration take precedent – a Sherlock Holmes clone, if you like. But it’s enthralling, it captures the gamer’s will to play on and it never lets go.